Blueprints is a concise yet comprehensive coverage of Object-Oriented Analysis and Design concepts, suitable for a second programming course in Computer Science. It introduces and teaches application development in a command-line environment, and assumes basic expertise with the Java programming language.
"A Byte of Python" is a free book on programming using the Python language. It serves as a tutorial or guide to the Python language for a beginner audience. If all you know about computers is how to save text files, then this is the book for you. There are many translations of the book available in different human languages.
Introduction to computer programming within a numerical computing environment (MATLAB or similar) including types of data representation, graphical display of data, and development of modular programs with application to engineering analysis and problem solving.
This textbook covers the traditional introductory Computer Science I topics but takes a unique approach. Topics are covered in a language-agnostic manner in the first part with supplemental parts that cover the same concepts in a specific language. The current version covers C, Java, and PHP. This textbook as been used in several Computer Science I sections over multiple years at the University of Nebraska-Lincoln.
Table of Contents
I. The C Programming Language
II. The Java Programming Language
III. The PHP Programming Language
Pharo is a clean, innovative, open-source, live-programming environment.
Deep into Pharois the second volume of a series of books covering Pharo. Whereas the first volume is intended for newcomers, this second volume covers deeper topics.You will learn about Pharo frameworks and libraries such as Glamour, PetitParser, Roassal, FileSystem, Regex, and Socket.
You will explore the language with chapters on exceptions, blocks, small integers, and floats.
You will discover tools such as profilers, Metacello and Gofer.
Pharo is a clean, innovative, open-source, live-programming environment.
Enterprise Pharo is the third volume of a series of book covering Pharo and its community. Whereas the first volume Pharo by Example is intended for newcomers and the second volume Deep into Pharo covers deep topics of Pharo, this third volume covers libraries and frameworks for enterprises, and in particular those doing web development.
- Applied Science
- Computer Science
- Material Type:
- Attila Magyar
- Christophe Demarey
- Cyril Ferlicot Delbecque
- Damien Cassou
- Damien Pollet
- Esteban Lorenzano
- Gabriel Omar Cotelli
- Guillaume Larchevêque
- Johan Fabry
- Liudmyla Dolia
- Luc Fabresse
- Mariano Martinez-Peck
- Martín Dias
- Max Leske
- Norbert Hartl
- Olivier Auverlot
- Stéphane Ducasse
- Sven Van Caekenberghe
- Date Added:
This textbook provides a compact introduction to using the R programming language for data analysis. While there are good, freely available resources for learning these skills, they are generally not optimized for use in the classroom. Most fail to include a range of exercises, expect a high level of prior programming or mathematical experience, or only cover a specific niche aspect of data science. Moreover, the vast majority of these free sources do not include permissive licenses that make it easy to re-mix them and adapt it to a specific course. This textbook address these concerns by providing chapters designed to be covered in a single class period, a wide variety of exercises, and a Creative Commons license that allows others to make and republish their notes according to the needs of a specific curriculum.
The book is based on “First semester in Numerical Analysis with Julia”, written by Giray Ökten. The contents of the original book are retained, while all the algorithms are implemented in Python (Version 3.8.0). Python is an open source (under OSI), interpreted, general-purpose programming language that has a large number of users around the world. Python is ranked the third in August 2020 by the TIOBE programming community index, a measure of popularity of programming languages, and is the top-ranked interpreted language. We hope this book will better serve readers who are interested in a first course in Numerical Analysis, but are more familiar with Python for the implementation of the algorithms.
The first chapter of the book has a self-contained tutorial for Python, including how to set up the computer environment. Anaconda, the open-source individual edition, is recommended for an easy installation of Python and effortless management of Python packages, and the Jupyter environment, a web-based interactive development environment for Python as well as many other programming languages, was used throughout the book and is recommended to the readers for easy code development, graph visualization and reproducibility.
The goal of this book is to teach you to think like a computer scientist. I like the way computer scientists think because they combine some of the best features of Mathematics, Engineering, and Natural Science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating trade offs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions.The single most important skill for a computer scientist is problem-solving. By that I mean the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That’s why this chapter is called “The way of the program.”
Introduction to Computer Graphics is a free, on-line textbook covering the fundamentals of computer graphics and computer graphics programming. This book is meant for use as a textbook in a one-semester course that would typically be taken by undergraduate computer science majors in their third or fourth year of college.
This first general textbook An introduction to ontology engineering has as main aim to provide the reader with a comprehensive introductory overview of ontology engineering. A secondary aim is to provide hands-on experience in ontology development that illustrate the theory.
This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn something about Java. It is certainly not meant to provide complete coverage of the Java language.
Computers are everywhere in our daily lives. Between the desktop, laptop, phone, bank, and vehicle, it is difficult to completely get away from computers. It only makes sense to learn a little about how a computer really works.This text provides an introduction to programming and problem solving using the Fortran 95/2003/2008 programming language. This introduction is geared for non-computer science majors. The primary focus is on an introduction to problem solving and algorithm development. As such, many details of the Fortran 95/2003/2008 language are omitted.
We have designed this third edition of Java, Java, Java to be suitable for a typical Introduction to Computer Science (CS1) course or for a slightly more advanced Java as a Second Language course. This edition retains the “objects first” approach to programming and problem solving that was characteristic of the first two editions. Throughout the text we emphasize careful coverage of Java language features, introductory programming concepts, and object-oriented design principles.
This book is Part I of a two-part set that introduces the Java programminglanguage. The text assumes the student will be using the BlueJ developmentenvironment and provides some introductory BlueJ material. Our experiencehas been that BlueJ is easy to learn and provides a good programmingenvironment for the beginner programmer.
This book is Part II of a two-part set that introduces the Java programming language. The text assumes the student will be using the BlueJ development environment and provides some introductory BlueJ material. Our experience has been that BlueJ is easy to learn and provides a good programming environment for the beginner programmer.
Web development is an evolving amalgamation of languages that work in concert to receive, modify, and deliver information between parties using the Internet as a mechanism of delivery.
While it is easy to describe conceptually, implementation is accompanied by an overwhelming variety of languages, platforms, templates, frameworks, guidelines, and standards. Navigating a project from concept to completion often requires more than mastery of one or two complementing languages, meaning today’s developers need both breadth, and depth, of knowledge to be effective.
This text provides the developer with an understanding of the various elements of web development by focusing on the concepts and fundamentals through the examples within, providing a foundation that allows easier transition to other languages and a better understanding of how to approach their work. The reader will be introduced to topics in a manner that follows most project development methods, from initial conceptualization and design through front end development, back end development, and introducing additional concepts like accessibility and security, while focusing on responsive design techniques. Each section of the text includes opportunities to practice the material and assess increased knowledge after examining the topics.