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  • Film and Music Production
A Practical Approach To Understanding Music Theory
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CC BY-NC
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A Practical Approach to Understanding Music Theory is a textbook designed for the non-music performance major or music business/audio engineer who needs to professionally interface with musicians without needing to write or compose music. The material is designed around a spiral learning model in which a very simple straightforward concept is introduced, defined and explained. From this point and forward the book adds one element of music theory after another until a broad base of musical understanding and application is achieved. Even though the spiral learning model has a linear approach, the book is also laid out in a manner that any music student or hobbyist may treat it as a research manual to search out specific explanations of musical situations they encounter. This text is meant to be an all-inclusive explanation of how music is created, graphically distributed and performed for those who are not majoring in music theory, performance or education. It is aimed at those who are seeking a career in audio engineering, music business, artist representation, minoring in music, teaching lessons in a local community or someone who just wants to learn to play and understand music on a deeper level.

Subject:
Arts and Humanities
Career and Technical Education
Film and Music Production
Material Type:
Textbook
Provider:
University of North Alabama
Author:
Charles B. Brooks
Date Added:
06/28/2023
Teaching Visual Effects for Audiovisual Production using Digital Learning Objects
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CC BY-NC-ND
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The research project of this Ph.D. in Digital Media has as objective the creation of a tool (object of learning) for pedagogical aid in teaching the production of visual effects in audiovisual productions, more specifically in the interactions between real and virtual images (match moving).

The prototype created during the research has the purpose of assisting teachers and students in the practical exercises of interaction between real and virtual images.

The tool has the ability to assist in data collection at the time of live-action filming, given the large amount and complexity of these data, and its vital need for the reproduction of real conditions in the virtual universe later.

In addition, it has the ability to generate a script (in Maxscript language) for its use in 3DS Max graphics software, automating part of the production process.

It is also part of the research, besides the conception and creation of the tool (learning object), its validation in the pedagogical and design bias (user experience and user interface).

Subject:
Applied Science
Architecture and Design
Arts and Humanities
Business and Communication
Career and Technical Education
Communication
Film and Music Production
Graphic Design
Visual Arts
Material Type:
Activity/Lab
Data Set
Student Guide
Author:
Alexandre Vieira Maschio
Date Added:
10/26/2021
Tools for Podcasting
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CC BY-NC
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Podcasting is a dynamic way to use your smarts and creativity to tell stories about compelling subjects. This handbook provides instruction and tools to produce your own podcast — whether you are a professional in journalism, the arts, sciences, business or law, an activist or just someone who has a story to tell. The tools discussed are focused on keeping costs low for entry-level podcasters and designed to help anyone who wants to record, edit and distribute podcasts.

Subject:
Career and Technical Education
Film and Music Production
Material Type:
Textbook
Provider:
American University
Author:
Jill Olmsted
Date Added:
12/05/2019
Video Production Handbook
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CC BY-NC
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1: Development
1.1: Determining Your Distribution Outlet
1.2: Understanding Your Audience
1.3: Production Styles
1.4: Video Formats
2: Releases and Contracts
2.1: Legal Protections
2.2: Image Licensing
2.3: Music Licensing
3: Scripting and Formats
3.1: Rundowns, Formats and Storyboards
3.2: Single-Column Scripts
3.3: Multi-Column Scripts
3.4: Three-Act Structure
4: Production Preparation
4.1: Planning to Shoot
4.2: The Production Bible
4.3: The Business of Filmmaking
5: Funding
5.1: The Business Plan and The Production Plan
5.2: The Film Proposal
5.3: Grants
5.4: Fellowships
5.5: Other Funding Avenues
5.6: Film Festivals
6: Set Etiquette
6.1: Who Does What
6.2: The Director's Commands
6.3: When the Shooting Stops
7: Camera Functions
7.1: DSLR vs. Mirrorless vs. Camcorders
7.2: Memory Cards
7.2.1: Formatting the SD (Memory) Card
7.3: Manual Mode
7.4: Iris/Aperture
7.5: Depth of Field
7.6: Neutral Density Filters
7.7: Gain and ISO
7.8: Focus
7.9: Frame Rate and Shutter Speed
7.10: White Balance
7.11: Lenses
8: Video Aesthetics
8.1: Basic Shot Sizes
8.2: Camera Position
8.3: Camera Movements
8.4: Lens Movements
8.5: Video Composition
8.6: Critical Focus
9: Lighting
9.1: Measuring Light
9.2: Types of Lamps
9.3: Qualities of Light
9.4: Common Lights
9.5: Light Modification and Control
9.6: Lighting Design
10: Sound
10.1: Elements of Sound
10.2: Microphones
10.2.1: Microphones Used in Video Production
10.2.2: Polar Patterns
10.3: Audio Connectors
10.4: Controlling Sound with a Video Camera
10.5: Location Audio
11: Planning/Organizing for the Edit
11.1: The Art and Craft of Editing
12: Nonlinear Systems and Requirements
12.1: Nonlinear Systems and Requirements
13: Formats/Compression
13.1: Formats/Compression
14: Editing Workflow/Assembly
14.1: Editing Workflow/Assembly
15: Rough Cuts
15.1: Rough Cuts
16: The Finishing Process
16.1: Steps of the Finishing Process
16.2: Fixing Transition Mistakes
16.3: Fixing Titles and Graphics
16.4: Fixing Color and Exposure
16.5: Video scopes for post-production
16.6: Video Tutorials on Color and Audio techniques

Subject:
Career and Technical Education
Film and Music Production
Material Type:
Activity/Lab
Provider:
LibreTexts
Author:
Christopher Clemens
Jennifer Vaughn
Misha Antonich
Sshlisky Peralta Edu
Steve Shlisky
Vina Cera
Date Added:
06/28/2023